Progress Update for An Orcish Kind of Hero
The experiment is taking on life! While I have moved away from GameMaker: Studio and went back to Unity3d, I am still making great progress on it. So far it is possible to move the Orc around on the screen, jump, jump through platforms and land on top, trigger the attack animation, fall to your death, and run through a debug level.
There are still some issues with jumping and walking along the ground (collision detection issue) that need attention. I would also like to add some more content to the test level. Perhaps even some plants to make it look more appealing and less “empty”.
I know this is a short update, and might seem pointless, but I wanted to let the world know anyways. Also of note is that I will be starting alpha testing soon. I will be needing some testers (their choice if they will be credited or anonymous) who are willing to look at it and who understand that it is alpha testing. If you are interested then drop me an email!